This will be a collection of the characters that I have modeled and textured for my working prototype. All textures I either painted in Substance or ZBrush so that they had a more stylized appearance.
The first character I had designed and modeled from scratch, complete with a weapon. Texture maps are 1024 x 1024 for the character and 512 x 512 for the weapon.
Probably my favorite character design thus far. She is heavily inspired by very classic JRPGs. All texture maps for her are 2048 x 2048.
The two main playable protagonists for my prototype. The player will have the choice to choose between playing as either the male or female variants. All texture maps for these characters are 2048 x 2048.